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OpenAI News

Evolved Policy Gradients

We’re releasing an experimental metalearning approach called Evolved Policy Gradients, a method that evolves the loss function of learning agents, which can enable fast training on novel tasks. Agents trained with EPG can succeed at basic tasks at test time...

Agents Policy Infrastructure

Agents Policy Infrastructure

OpenAI News

Gotta Learn Fast: A new benchmark for generalization in RL

In this report, we present a new reinforcement learning (RL) benchmark based on the Sonic the Hedgehog™ video game franchise. This benchmark is intended to measure the performance of transfer learning and few-shot learning algorithms in the RL domain. We...

OpenAI News

Retro Contest

We’re launching a transfer learning contest that measures a reinforcement learning algorithm’s ability to generalize from previous experience.

OpenAI News

Improving GANs using optimal transport

We present Optimal Transport GAN (OT-GAN), a variant of generative adversarial nets minimizing a new metric measuring the distance between the generator distribution and the data distribution. This metric, which we call mini-batch energy distance, combines...

OpenAI News

On first-order meta-learning algorithms

This paper considers meta-learning problems, where there is a distribution of tasks, and we would like to obtain an agent that performs well (i.e., learns quickly) when presented with a previously unseen task sampled from this distribution. We analyze a...

Infrastructure

Infrastructure

OpenAI News

Reptile: A scalable meta-learning algorithm

We’ve developed a simple meta-learning algorithm called Reptile which works by repeatedly sampling a task, performing stochastic gradient descent on it, and updating the initial parameters towards the final parameters learned on that task. Reptile is the...

OpenAI News

OpenAI Scholars

We’re providing 6–10 stipends and mentorship to individuals from underrepresented groups to study deep learning full-time for 3 months and open-source a project.

Models

OpenAI Models

OpenAI News

Some considerations on learning to explore via meta-reinforcement learning

We consider the problem of exploration in meta reinforcement learning. Two new meta reinforcement learning algorithms are suggested: E-MAML and E-RL². Results are presented on a novel environment we call "Krazy World" and a set of maze environments. We show...

OpenAI News

Ingredients for robotics research

We’re releasing eight simulated robotics environments and a Baselines implementation of Hindsight Experience Replay, all developed for our research over the past year. We’ve used these environments to train models which work on physical robots. We’re also...

Models

Models