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OpenAI News

OpenAI Five Benchmark: Results

Yesterday, OpenAI Five won a best-of-three against a team of 99.95th percentile Dota players: Blitz, Cap, Fogged, Merlini, and MoonMeander—four of whom have played Dota professionally—in front of a live audience and 100,000 concurrent livestream viewers.

Topics: Models

Entities: OpenAIModels

OpenAI News

Learning dexterity

We’ve trained a human-like robot hand to manipulate physical objects with unprecedented dexterity.

OpenAI News

Glow: Better reversible generative models

We introduce Glow, a reversible generative model which uses invertible 1x1 convolutions. It extends previous work on reversible generative models and simplifies the architecture. Our model can generate realistic high resolution images, supports efficient...

Topics: Models

Entities: Models

OpenAI News

Learning Montezuma’s Revenge from a single demonstration

We’ve trained an agent to achieve a high score of 74,500 on Montezuma’s Revenge from a single human demonstration, better than any previously published result. Our algorithm is simple: the agent plays a sequence of games starting from carefully chosen...

Topics: Models

Entities: OpenAIModels

OpenAI News

OpenAI Five

Our team of five neural networks, OpenAI Five, has started to defeat amateur human teams at Dota 2.

Topics: Models

Entities: OpenAIModels

OpenAI News

Retro Contest: Results

The first run of our Retro Contest—exploring the development of algorithms that can generalize from previous experience—is now complete.

OpenAI News

Learning policy representations in multiagent systems

Modeling agent behavior is central to understanding the emergence of complex phenomena in multiagent systems. Prior work in agent modeling has largely been task-specific and driven by hand-engineering domain-specific prior knowledge. We propose a general...

Topics: Policy

Entities: Policy

OpenAI News

GamePad: A learning environment for theorem proving

In this paper, we introduce a system called GamePad that can be used to explore the application of machine learning methods to theorem proving in the Coq proof assistant. Interactive theorem provers such as Coq enable users to construct machine-checkable...

Topics: Models

Entities: Models