[P] I trained an AI to play Resident Evil 4 Remake using Behavioral Cloning + LSTM

Reddit - Machine Learning 1 min read

About this article

I recorded gameplay trajectories in RE4's village — running, shooting, reloading, dodging — and used Behavioral Cloning to train a model to imitate my decisions. Added LSTM so the AI could carry memory across time steps, not just react to the current frame. The most interesting result: the AI handled single enemies reasonably well, but struggled with the fight-or-flee decision when multiple enemies were on screen simultaneously. That nuance was hard to imitate without more data. Full video br...

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Originally published on March 29, 2026. Curated by AI News.

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