[2604.02447] PlayGen-MoG: Framework for Diverse Multi-Agent Play Generation via Mixture-of-Gaussians Trajectory Prediction
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Abstract page for arXiv paper 2604.02447: PlayGen-MoG: Framework for Diverse Multi-Agent Play Generation via Mixture-of-Gaussians Trajectory Prediction
Computer Science > Computer Vision and Pattern Recognition arXiv:2604.02447 (cs) [Submitted on 2 Apr 2026] Title:PlayGen-MoG: Framework for Diverse Multi-Agent Play Generation via Mixture-of-Gaussians Trajectory Prediction Authors:Kevin Song View a PDF of the paper titled PlayGen-MoG: Framework for Diverse Multi-Agent Play Generation via Mixture-of-Gaussians Trajectory Prediction, by Kevin Song View PDF HTML (experimental) Abstract:Multi-agent trajectory generation in team sports requires models that capture both the diversity of possible plays and realistic spatial coordination between players on plays. Standard generative approaches such as Conditional Variational Autoencoders (CVAE) and diffusion models struggle with this task, exhibiting posterior collapse or convergence to the dataset mean. Moreover, most trajectory prediction methods operate in a forecasting regime that requires multiple frames of observed history, limiting their use for play design where only the initial formation is available. We present PlayGen-MoG, an extensible framework for formation-conditioned play generation that addresses these challenges through three design choices: 1/ a Mixture-of-Gaussians (MoG) output head with shared mixture weights across all agents, where a single set of weights selects a play scenario that couples all players' trajectories, 2/ relative spatial attention that encodes pairwise player positions and distances as learned attention biases, and 3/ non-autoregressive predi...