[2602.19160] Reasoning Capabilities of Large Language Models. Lessons Learned from General Game Playing

[2602.19160] Reasoning Capabilities of Large Language Models. Lessons Learned from General Game Playing

arXiv - AI 4 min read Article

Summary

This paper evaluates the reasoning capabilities of Large Language Models (LLMs) through General Game Playing tasks, revealing performance trends and common reasoning errors.

Why It Matters

Understanding the reasoning capabilities of LLMs is crucial for improving their application in complex decision-making environments. This research provides insights into their strengths and weaknesses, which can inform future model development and deployment in AI applications.

Key Takeaways

  • LLMs demonstrate strong performance in structured reasoning tasks.
  • Performance declines with increased complexity and evaluation horizon.
  • Common reasoning errors include hallucinated rules and redundant facts.
  • The study highlights the importance of linguistic semantics in game definitions.
  • Insights can guide improvements in LLM training and application.

Computer Science > Artificial Intelligence arXiv:2602.19160 (cs) [Submitted on 22 Feb 2026] Title:Reasoning Capabilities of Large Language Models. Lessons Learned from General Game Playing Authors:Maciej Świechowski, Adam Żychowski, Jacek Mańdziuk View a PDF of the paper titled Reasoning Capabilities of Large Language Models. Lessons Learned from General Game Playing, by Maciej \'Swiechowski and 2 other authors View PDF HTML (experimental) Abstract:This paper examines the reasoning capabilities of Large Language Models (LLMs) from a novel perspective, focusing on their ability to operate within formally specified, rule-governed environments. We evaluate four LLMs (Gemini 2.5 Pro and Flash variants, Llama 3.3 70B and GPT-OSS 120B) on a suite of forward-simulation tasks-including next / multistep state formulation, and legal action generation-across a diverse set of reasoning problems illustrated through General Game Playing (GGP) game instances. Beyond reporting instance-level performance, we characterize games based on 40 structural features and analyze correlations between these features and LLM performance. Furthermore, we investigate the effects of various game obfuscations to assess the role of linguistic semantics in game definitions and the impact of potential prior exposure of LLMs to specific games during training. The main results indicate that three of the evaluated models generally perform well across most experimental settings, with performance degradation obse...

Related Articles

Llms

[R] GPT-5.4-mini regressed 22pp on vanilla prompting vs GPT-5-mini. Nobody noticed because benchmarks don't test this. Recursive Language Models solved it.

GPT-5.4-mini produces shorter, terser outputs by default. Vanilla accuracy dropped from 69.5% to 47.2% across 12 tasks (1,800 evals). The...

Reddit - Machine Learning · 1 min ·
Llms

built an open source CLI that auto generates AI setup files for your projects just hit 150 stars

hey everyone, been working on this side project called ai-setup and just hit a milestone i wanted to share 150 github stars, 90 PRs merge...

Reddit - Artificial Intelligence · 1 min ·
Llms

built an open source tool that auto generates AI context files for any codebase, 150 stars in

one of the most tedious parts of working with AI coding tools is having to manually write context files every single time. CLAUDE.md, .cu...

Reddit - Artificial Intelligence · 1 min ·
Find out what’s new in the Gemini app in March's Gemini Drop.
Llms

Find out what’s new in the Gemini app in March's Gemini Drop.

Gemini Drops is our regular monthly update on how to get the most out of the Gemini app.

AI Tools & Products · 1 min ·
More in Llms: This Week Guide Trending

No comments

No comments yet. Be the first to comment!

Stay updated with AI News

Get the latest news, tools, and insights delivered to your inbox.

Daily or weekly digest • Unsubscribe anytime