[2603.25356] 4OPS: Structural Difficulty Modeling in Integer Arithmetic Puzzles
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Abstract page for arXiv paper 2603.25356: 4OPS: Structural Difficulty Modeling in Integer Arithmetic Puzzles
Computer Science > Artificial Intelligence arXiv:2603.25356 (cs) [Submitted on 26 Mar 2026] Title:4OPS: Structural Difficulty Modeling in Integer Arithmetic Puzzles Authors:Yunus E. Zeytuncu View a PDF of the paper titled 4OPS: Structural Difficulty Modeling in Integer Arithmetic Puzzles, by Yunus E. Zeytuncu View PDF HTML (experimental) Abstract:Arithmetic puzzle games provide a controlled setting for studying difficulty in mathematical reasoning tasks, a core challenge in adaptive learning systems. We investigate the structural determinants of difficulty in a class of integer arithmetic puzzles inspired by number games. We formalize the problem and develop an exact dynamic-programming solver that enumerates reachable targets, extracts minimal-operation witnesses, and enables large-scale labeling. Using this solver, we construct a dataset of over 3.4 million instances and define difficulty via the minimum number of operations required to reach a target. We analyze the relationship between difficulty and solver-derived features. While baseline machine learning models based on bag- and target-level statistics can partially predict solvability, they fail to reliably distinguish easy instances. In contrast, we show that difficulty is fully determined by a small set of interpretable structural attributes derived from exact witnesses. In particular, the number of input values used in a minimal construction serves as a minimal sufficient statistic for difficulty under this label...