I am doing a multi-model graph database in pure Rust with Cypher, SQL, Gremlin, and native GNN looking for extreme speed and performance
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Hi guys, I'm a PhD student in Applied AI and I've been building an embeddable graph database engine from scratch in Rust. I'd love feedback from people who actually work with graph databases daily. I got frustrated with the tradeoffs: Neo4j is mature but JVM-heavy and single-model. ArcadeDB is multi-model but slow on graph algorithms. Vector databases like Milvus handle embeddings but have zero graph awareness. I wanted one engine that does all three natively. So I would like if someone could...
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