[2508.16943] LHM-Humanoid: Learning a Unified Policy for Long-Horizon Humanoid Whole-Body Loco-Manipulation in Diverse Messy Environments

[2508.16943] LHM-Humanoid: Learning a Unified Policy for Long-Horizon Humanoid Whole-Body Loco-Manipulation in Diverse Messy Environments

arXiv - AI 4 min read

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Abstract page for arXiv paper 2508.16943: LHM-Humanoid: Learning a Unified Policy for Long-Horizon Humanoid Whole-Body Loco-Manipulation in Diverse Messy Environments

Computer Science > Robotics arXiv:2508.16943 (cs) [Submitted on 23 Aug 2025 (v1), last revised 5 Mar 2026 (this version, v2)] Title:LHM-Humanoid: Learning a Unified Policy for Long-Horizon Humanoid Whole-Body Loco-Manipulation in Diverse Messy Environments Authors:Haozhuo Zhang, Jingkai Sun, Michele Caprio, Jian Tang, Shanghang Zhang, Qiang Zhang, Wei Pan View a PDF of the paper titled LHM-Humanoid: Learning a Unified Policy for Long-Horizon Humanoid Whole-Body Loco-Manipulation in Diverse Messy Environments, by Haozhuo Zhang and 6 other authors View PDF HTML (experimental) Abstract:We introduce LHM-Humanoid, a benchmark and learning framework for long-horizon whole-body humanoid loco-manipulation in diverse, cluttered scenes. In our setting, multiple objects are displaced from their intended locations and may obstruct navigation; a humanoid agent must repeatedly (i) walk to a target, (ii) pick it up with diverse whole-body postures under balance constraints, (iii) carry it while navigating around obstacles, and (iv) place it at a designated goal -- all within a single continuous episode and without any environment reset. This task simultaneously demands cross-scene generalization and unified one-policy control: layouts, obstacle arrangements, object category/mass/shape/color and object start/goal poses vary substantially even within a room category, requiring a single general policy that directly outputs actions rather than invoking pre-trained skill libraries. Our datase...

Originally published on March 06, 2026. Curated by AI News.

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